Monopoly, Prosperity

Two schoolgirls are looking at board games 
in the resale and creative reuse shop,
and one of them asks: Do you know how to play
this one, Monopoly? She says it like roly poly,
that bug in the family of woodlice which looks
like a tiny armadillo with the ability to roll itself
into a ball. It's further classified as a terrestrial
crustacean, so I guess that means it's related
to crawfish, and to sidewise-walking crabs
which you can find under the boardwalk
though I don't recall if there are any properties
in the Monopoly universe named after either
bugs or shrimp. Lizzie Magie invented the game,
originally called The Landlord's Game, to show
the harmfulness of monopolies. She got a patent
for it in 1904 before women were even allowed
to vote. The Parker Brothers company altered it
and sold it as Monopoly; and thirty years later,
a man (so on-brand) named Charles Darrow
claimed it was he who invented the game in his
basement. Magie was not the type to roll up into
a ball without a fight, but she received only post-
humous recognition for her genius. She had one
other version of her game, which she called
Prosperity: players made things and found
ways to interact productively with their opponents.
She would have loved this kind of place and how
it functions. Bins overflow with discarded items
donated by the public: yes, used board games,
but also crayons and paint, yarn and thread,
scraps of fabric, buttons, stamps, modeling clay,
children's toys, wood, metal, plastic—diverted
momentarily from landfills. So much surplus,
even here competing for another lease on life.

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